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There are three main attributes in Skyrim. Each is shown by a colored bar which appears at the bottom screen All attributes start at 100 points and by each level up, player can invest ten points to one of the attributes.

Health

Health is the total damage a player can take before dying. It is shown by the bottom red bar

Restoration of Health

  • Health regenerates 0.70% of your maximum Health per second when out of combat and 0.49% in combat
  • Consuming potions, resting by waiting, sleeping, or fast traveling
  • Vampires do not regenerate Health under sunlight.
  • Werewolves do not regenerate in beast form unless using the Ring of the Hunt
  • Enchanted items and potions can increase regeneration rate.
  • The Lady Stone increases Health and Stamina regeneration rate by 25%.

Magicka

Magicka is the energy used to cast spells. It is shown by the bottom blue bar

Restoration of Magicka

  • Regenerates 3.00% of your maximum Magicka per second when out of combat and 0.99% in combat.
  • Consuming potions, resting by waiting, sleeping, or fast traveling
  • Enchanted items and potions can increase regeneration rate.
  • Eating a Homecooked Meal can increase the regeneration rate.
  • Using the Equilibrium spell

Stamina

Stamina is the energy used for sprinting and power attacks. It is shown by the bottom green bar

Restoration of Stamina

  • Regenerates 5.00% of your maximum Stamina per second when out of combat and 1.75% in combat
  • Consuming potions, resting by waiting, sleeping, or fast traveling
  • Wind Walker increases regeneration rate by 50%.

Carry Weight (Encumbrance)

  • The total weight of items that a player can carry
  • Investing Stamina upon leveling up will increase the encumbrance by 5

 

 




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