Illusion Spell Tome

"The School of Illusion involves manipulating the mind of the enemy. This skill makes it easier to cast spells like Fear, Calm, and Invisibility."


Name

Spell

Level

Value

Call to Arms
  • Improves target combat skills for 10 minutes
Master 1150 Septim
Calm
  • Creatures and people up to level 9 won't fight for 30 seconds
Apprentice 91 Septim
Clairvoyance
  • Shows the path to the current goal
Novice 50 Septim
Courage
  • Target won't flee for 60 seconds and gains some extra health and stamina
Novice 46 Septim
Fear
  • Creatures and people up to level 9 flee from combat for 30 seconds
Apprentice 80 Septim
Frenzy
  • Creatures and people up to level 14 will attack anyone nearby
Adept 330 Septim
Fury
  • Creatures and people up to level 6 will attack anything nearby for 30 seconds
Novice 43 Septim
Harmony
  • Creatures and people up to level 25 nearby won't fight for 60 seconds
Master 1220 Septim
Hysteria
  • Creatures and people up to level 25 flee from combat for 60 seconds
Master 1240 Septim
Invisibility
  • Caster is invisible for 30 seconds. Activating an object or attacking will break the spell.
Expert 625 Septim
Mayhem
  • Creatures and people up to level 25 will attack anyone nearby for 60 seconds
Master 1250 Septim
Muffle
  • Allows player to move more quietly for 180 seconds
Apprentice 88 Septim
Pacify
  • Creatures and people up to level 20 won't fight for 60 seconds
Expert 610 Septim
Rally
  • Targets won't flee for 60 seconds and boosts player's health and stamina
Adept 300 Septim
Rout
  • Creatures and people up to level 20 flee from combat for 30 seconds.
Expert 710 Septim



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