Greater Racial Powers in Skyrim are Powers that can only be used once per day and will need 24 in-game hours to be ready to use again. The majority of Powers in Skyrim are found in this group. Greater Powers provide very powerful effects for the duration of the Power quickly changing the tides of battle to save a bad situation or simply using them to overpower enemies in an encounter. Greater Powers are mostly primarily based on the player's race choice at character creation so players can only have access to not many of them, with a few other rare additions from involving themselves with Vampirism and Lycanthropy that give players a new race. 

 

All Greater Racial Powers in Skyrim

 

 

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Name Effects
Highborn (Power) Regenerate 25% of your Magicka each second for 60 seconds.
Histskin Invoke the power of the Hist to recover Health 10 times faster for 60 seconds.
Command Animal Make an animal an ally for 60 seconds.
Dragonskin Absorb 50% of Magicka from hostile spells for 60 seconds.
Ancestor's Wrath Opponents that get too close take 8 points per second of fire damage for 60 seconds.
Voice of the Emperor Nearby people are Calmed for 60 seconds.
Battle Cry Nearby enemies are Afraid for 30 seconds.
Berserker Rage Take half damage and deal double damage for 60 seconds.
Adrenaline Rush Stamina Regenerates 10 times faster for 60 seconds.
Embrace of Shadows Vampire is invisible and has improved night vision for 180 seconds.
Vampire's Seduction (Power) Creatures and people up to level 10 won't fight for 30 seconds. Granted after one day of not feeding.
Vampire's Servant Reanimate a dead body to fight for you for 60 seconds. The strength of the body increases each day the Vampire goes without feeding, progressing from "weak", to "more powerful", to "powerful", and finally to "very powerful" after three full days of not feeding.
Beast Form Take on the Form of the Wolf.
Ring of Hircine (Power) Allows for unlimited Werewolf transformations per day; only active when you're wearing the Ring of Hircine (must be a Werewolf).
Secret of Arcana Spells cost 0 Magicka for 30 seconds
Secret of Protection Take half damage for 30 seconds
Secret of Strength Power attacks cos no Stamina for 90 seconds
Mora's Agony Summons a field of writhing tentacles that last 30 seconds and poisons foes who enter it
Mora's Boon Restore 1000 points of Health, Magicka and Stamina
Mora's Grasp Targets are frozen between Oblivion and Tamriel for 30 seconds and immune to all damage
Summon Karstaag Summons Karstaag to fight for your for 120 seconds. Can be used 3 times per day, only usable outdoors.

 




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