Destruction is one of the five schools of magic in Skyrim. Destruction spells allow players to cast deadly spells to destroy enemies, such as casting Fireballs, casting Blizzards or hitting them with Chain Lightning. Destruction spells inflict elemental damage to the enemies. The Destruction skill tree has a total of 14 perks and it requires a total of 17 perk points to complete. The School of Destruction involves the harnessing the energies of fire, frost and shock. This skill makes it easier to cast spells like Fireball, Ice Spike, and Lightning Bolt.
School of Destruction in Skyrim
Skyrim School of Destruction Spells
Quick Search of All Destruction Spells
Click the header to sort the table.
Spell Name | Mastery (Level) | Base Magicka Cost | Description |
---|---|---|---|
![]() Flames |
Novice (0) | 14 per second | A gout of fire inflicting a base damage of 8 points of fire damage per second. Targets on fire take extra damage. One of the two basic spells. |
![]() Frostbite |
Novice (0) | 16 per second | A blast of cold inflicting a base damage of 8 points of frost damage per second to Health and Stamina. |
![]() Sparks |
Novice (0) | 19 per second | Lightning that does 8 points of shock damage to Health and half as much to Magicka per second |
![]() Arniel's Convection |
Novice (0) | 0 | Burns target 1 point per second. Targets on fire take extra damage. |
![]() Vampiric Drain |
Novice (0) | 6 per second, increases based on stage |
Drains Health per second based on stage
|
![]() Choking Grasp |
Novice (0) | 39 | Absorb 8 points of Health from target for 3 seconds. Available with Arcane Accessories creation |
![]() Elemental Flare |
Novice (0) | 45 | Fires an elemental blast for 15 fire damage. The blast explodes for 15 shock damage and half as much in damage to Stamina. Available with Arcane Accessories creation |
![]() Firebolt |
Apprentice (25) | 41 | A blast of fire that does 25 points of damage. Targets on fire take extra damage. |
![]() Freeze |
Apprentice (25) | 30 | A spike of ice that does 20 points of frost damage to Health and Stamina and slows the target for 15 seconds. |
![]() Ice Spike |
Apprentice (25) | 48 | Throw a spike of ice that does 25 points of frost damage to Health and Stamina. |
![]() Ignite |
Apprentice (25) | 30 | A blast of flame that sets targets of fire, doing 4 damage per second for 15 seconds. |
![]() Lightning Bolt |
Apprentice (25) | 51 | A bolt of lightning that does 25 points of shock damage to Health and half as much to Magicka |
![]() Fire Rune |
Apprentice (25) | 234 | Cast on a nearby surface, it explodes for 50 points of damage when enemies come near. Affected targets take extra damage. |
![]() Frost Rune |
Apprentice (25) | 293 | Cast on a nearby surface, it explodes for 50 points of frost damage to Health and Stamina when enemies come near. |
![]() Lightning Rune |
Apprentice (25) | 323 | Cast on a nearby surface, it explodes for 50 points of damage to Health and half as much to Magicka when enemies come near. |
![]() Elemental Bolt |
Apprentice (25) | 62 | Fires an elemental blast for 20 fire damage. The blast explodes for 20 shock damage and half as much in damage to Stamina. Available with Arcane Accessories creation |
![]() Strangulation |
Apprentice (25) | 84 | Absorb 16 points of Health from target for 3 seconds. Available with Arcane Accessories creation |
![]() Fireball |
Adept (50) | 133 | A fiery explosion for 40 points of damage. Targets on fire take extra damage |
![]() Ice Storm |
Adept (50) | 144 | A freezing whirlwind that does 40 points of frost damage per second to Health and Stamina. |
![]() Chain Lightning |
Adept (50) | 156 | A lighting bolt inflicting 40 points of damage to Health and half as much to Magicka, then leaps to a new target. If the character has learned Augmented Shock 2/2, the lightning jumps on one additional target and does 60 damage. |
![]() Flame Cloak |
Adept (50) | 289 | For 60 seconds, opponents in melee range take 8 points fire damage per second. Targets on fire take extra damage. |
![]() Frost Cloak |
Adept (50) | 316 | For 60 seconds, opponents in melee range take 8 points of damage per second to Health and Stamina. |
![]() Lightning Cloak |
Adept (50) | 370 | For 60 seconds, nearby opponents take 8 points of damage per second to Health and half as much to Magicka. |
![]() Whirlwind Cloak |
Adept (50) | 338 | For 60 seconds, opponents in melee range have a chance of being flung away. |
![]() Elemental Burst |
Adept (50) | 96 | Fires an elemental blast for 30 fire damage. The blast explodes for 30 shock damage and half as much in damage to Stamina. Available with Arcane Accessories creation |
![]() Hangman's Noose |
Adept (50) | 143 | Absorb 26 points of Health from target for 3 seconds. Available with Arcane Accessories creation |
![]() Incinerate |
Expert (75) | 298 | A blast of fire that does 60 points of damage. Targets on fire take extra damage. |
![]() Icy Spear |
Expert (75) | 320 | A spear of ice that does 60 points of frost damage to Health and Stamina. |
![]() Thunderbolt |
Expert (75) | 343 | A thunderbolt that does 60 points of shock damage to Health and half that to Magicka. |
![]() Wall of Flames |
Expert (75) | 118 per second | Sprayed on the ground, it creates a wall of flames that does 50 points of fire damage per second. |
![]() Wall of Frost |
Expert (75) | 137 per second | Sprayed on the ground, it creates a wall of frost that does 50 points of frost damage per second. |
![]() Wall of Storms |
Expert (75) | 145 per second | Sprayed on the ground, it creates a wall of lightning that does 50 points of shock damage per second. |
![]() Elemental Blast |
Expert (75) | 144 | Fires an elemental blast for 40 fire damage. The blast explodes for 40 shock damage and half as much in damage to Stamina. Available with Arcane Accessories creation |
![]() Mara's Wrath |
Expert (75) | 329 | For 30 seconds, opponents in melee range take 16 points fire damage per second Undead enemies up to level 26 flee for 30 seconds. Available with Arcane Accessories creation |
![]() Touch of Death |
Expert (75) | 316 | Absorb 40 points of Health from target for 4 seconds. Available with Arcane Accessories creation |
![]() Unbounded Flames |
Expert (75) | 118 per second | Casts a stream of long-distance fireballs in an arc that on impact create a wall of fire dealing 50 fire damage per second. Available with Arcane Accessories creation |
![]() Unbounded Freezing |
Expert (75) | 89 per second | A freezing wind envelops the caster, knocking down nearby enemies and freezing them for 50 points of damage per second to Health and Stamina. Available with Arcane Accessories creation |
![]() Unbounded Storms |
Expert (75) | 69 per second | Targets in melee range take 40 shock damage per second to Health and half that to Magicka. Random lightning strikes deal additional 30 damage. Available with Arcane Accessories creation |
![]() Fire Storm |
Master (100) | 1426 | Summons a fire storm that deals 100 Damage |
![]() Blizzard |
Master (100) | 1106 | Creates a blizzard that surrounds the caster. Targets take 20 point of frost damage every second for 10 seconds, plus Stamina damage. |
![]() Lightning Storm |
Master (100) | 138 per second | Fires a continuous stream of lightning. Target takes 75 points of shock damage per second to Health, and half that to Magicka. |
Skyrim School of Destruction Perks
Perk Points in Skyrim
Players gain 1 perk point every time they level up their character. A player will need 251 perk points to get every perk to the maximum level which is achieved at level 252.
Before spending perk points to get the bonuses from the perk, the player must first unlock the perk. Perks can be unlocked on their respective skill trees by having enough levels in the skill as well as the prerequisite perks leading to the perk. All skills have their base perks unlocked with perks further into the tree being unlocked as points are invested and levels gained.
Perks can have multiple levels to them giving increasing bonuses with more perk points invested in them. Different skill trees will need different number of perk points to fully unlock all the perks in each tree. Players may want to check and consider the number of perk points they need for their builds and at what level they will need to be to unlock everything they want to have.
Reclaiming Perk Points in Skyrim
There are 2 ways that players can reclaim the spent perk points in Skyrim that are quite difficult to get to so players do still want to be careful with their perk points. At level 100 players can set the skill to be Legendary. This will refund all perks invested into that tree as well as set the skill back to level 15. This will also allows players to increase the skill experience once again and gain new levels and more perk points.
Alternatively players who have completed the Dragonborn main questline will be able to reclaim points repeatedly by using the Black Book: Waking Dreams. This will require them to have a dragon's soul from hunting a dragon.
Click the header to sort the table.
Perk | Rank | Skill LVL. | Perk Requirement | Description |
---|---|---|---|---|
Novice Destruction | - | - | - | Cast Novice level Destruction spells for half Magicka. |
Destruction Dual Casting | - | 20 | Novice Destruction | Dual casting a Destruction spell overcharges the effects into an even more powerful version. |
Apprentice Destruction | - | 25 | Novice Destruction | Cast Apprentice level Destruction spells for half Magicka. |
Augmented Flames (1) | 1 | 30 | Novice Destruction | Fire spells do 25% more damage. |
Augmented Flames (2) | 2 | 60 | - | Fire spells do 50% more damage. |
Augmented Frost (1) | 1 | 30 | Novice Destruction | Frost spells do 25% more damage. |
Augmented Frost (2) | 2 | 60 | - | Frost spells do 50% more damage. |
Augmented Shock (1) | 1 | 30 | Novice Destruction | Shock spells do 25% more damage. |
Augmented Shock (2) | 2 | 60 | - | Shock spells do 50% more damage. |
Rune Master | - | 40 | Apprentice Destruction | Can place runes five times farther away. |
Impact | - | 40 | Destruction Dual Casting | Most destruction spells will stagger an opponent when dual cast. |
Adept Destruction | - | 50 | Apprentice Destruction | Cast Adept level Destruction spells for half Magicka. |
Intense Flames | - | 50 | Augmented Flames | Fire damage causes targets to flee if their Health is low (under 20%). |
Deep Freeze | - | 60 | Augmented Frost | Frost damage paralyzes targets if their Health is low (under 20%). |
Disintegrate | - | 70 | Augmented Shock | Shock spells disintegrate targets if their Health is low (under 15%). |
Expert Destruction | - | 75 | Adept Destruction | Cast Expert level Destruction spells for half Magicka. |
Master Destruction | - | 100 | Expert Destruction | Cast Master level Destruction spells for half Magicka. |