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Restoration Spell Tome

"The School of Restoration involves control over life forces. This skill makes it easier to cast spells like Healing, Turn Undead, and magical Wards."


Name

Spell

Level

Value

Bane of the Undead
  • Sets undead up to level 30 on fire and makes them flee for 30 seconds
Master 1200 Septim
Circle of Protection
  • Undead up to level 20 entering the circle will flee
Expert 650 Septim
Close Wounds
  • Heals caster 100 points of health
Adept 360 Septim
Fast Healing
  • Instantly heals caster 50 points
Master 1400 Septim
Grand Healing
  • Heals everyone close to the caster 300 points
Expert 680 Septim
Greater Ward
  • Increases armor rating by 80 points and negates up to 80 points of spell damage or effects
Adept 750 Septim
Guardian Circle
  • Undead up to level 35 entering the circle will flee. Caster heals 20 health per second inside it.
Master 1220 Septim
Healing
  • Heals the caster 10 points per second.
Novice 50 Septim
Healing Hands
  • Heals the target 10 points per second, but not undead, atronachs or machines.
Apprentice 89 Septim
Heal Other
  • Heals the target 75 points of health, but not undead, atronachs, or machines
Adept 300 Septim
Lesser Ward
  • Increases armor rating by 40 points and negates up to 40 points of spell damage or effects
Novice 45 Septim
Repel Lesser Undead
  • Affected undead to level 8 flee for 30 seconds
Adept 333 Septim
Repel Undead
  • Affected undead to level 16 flee for 30 seconds
Expert 655 Septim
Steadfast Ward
  • Increases armor rating by 60 points, and negates up to 60 points of spell damage or effects.
Apprentice 92 Septim
Turn Greater Undead
  • Undead to level 21 flee for 30 seconds
Expert 664 Septim
Turn Lesser Undead
  • Undead to level 6 flee for 30 seconds
Apprentice 89 Septim
Turn Undead
  • Undead to level 13 flee for 30 seconds
Adept 323 Septim



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