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Illusion

Illusion is one of the five schools of magic in Skyrim. Illusion magic focuses on changing the perception of the world from the viewpoint of the target. The Illusion skill tree has a total of 13 perks and it requires a total of 13 perk points to complete.

 

The School of Illusion involves manipulating the mind of the enemy. This skill makes it easier to cast spells like Fear, Calm, and Invisibility.

Illusion Skill Perks

Perk In-Game Description Skill Level Requirement Perk Requirement
Novice Illusion Cast Novice level Illusion spells for half Magicka. - -
Illusion Dual Casting Dual casting an Illusion spell overcharges the effects into an even more powerful version. 20 Illusion Novice Illusion
Animage Illusion spells now work on higher level animals. 20 Illusion Novice Illusion
Apprentice Illusion Cast Apprentice level Illusion spells for half Magicka. 25 Illusion Novice Illusion
Hypnotic Gaze Calm spells now work on higher level opponents. Cumulative with Kindred Mage and Animage. 30 Illusion Novice Illusion
Kindred Mage All Illusion spells work on higher level people. 40 Illusion Animage
Quiet Casting All spells you cast from any school of magic are silent to others. 50 Illusion Kindred Mage
Aspect of Terror Fear spells work on higher level opponents. Cumulative with Kindred Mage and Animage. 50 Illusion Hypnotic Gaze
Adept Illusion Cast Adept level Illusion spells for half Magicka. 50 Illusion Apprentice Illusion
Rage Frenzy spells work on higher level opponents. Cumulative with Kindred Mage and Animage. 70 Illusion Aspect of Terror
Expert Illusion Cast Expert level Illusion spells for half Magicka. 75 Illusion Adept Illusion
Master of the Mind Illusion spells work on undead, daedra and automatons. 90 Illusion Quiet Casting or Rage
Master Illusion Cast Master level Illusion spells for half Magicka. 100 Illusion Expert Illusion

Illusion Spells

Novice Illusion Spells(skill level 0)

Spell Name Description Base Magicka Cost
Clairvoyance Shows the path to the current goal. 25 per second

Courage
Target won't flee for 60 seconds, and gets some extra Health and Stamina. 39

Fury
Creatures and people up to level 6 will attack anything nearby for 30 seconds. 67

Vision of the Tenth Eye
Makes the Master Illusion texts visible. Also gives night vision for 30 seconds. 0

Apprentice Illusion Spells(skill level 25)

Spell Name Description Base Magicka Cost

Calm
Creatures and people up to level 9 won't fight for 30 seconds. 146

Fear
Creatures and people up to level 9 flee from combat for 30 seconds. 153

Muffle
Move more quietly for 180 seconds. 144

Vampire's Seduction
Calms creatures and people up to level 10 for 30 seconds. 146

Adept Illusion Spells(skill level 50)

Spell Name Description Base Magicka Cost

Frenzy
Creatures and people up to level 14 will attack anyone nearby for 60 seconds. 209

Frenzy Rune

(Dragonborn)
Creatures and people up to level 20 will attack anyone nearby for 60 seconds. 165

Rally
Targets won't flee for 60 seconds and get extra Health and Stamina. 113

Expert Illusion Spells(skill level 75)

Spell Name Description Base Magicka Cost

Invisibility
Caster is invisible for 30 seconds. Activating an object or attacking will break the spell. 334

Pacify
Creatures and people up to level 20 won't fight for 60 seconds. 290

Rout
Creatures and people up to level 20 flee from combat for 30 seconds. 316

Master Illusion Spells(skill level 100)

Complete "Illusion Ritual Spell" when reaching level 90 Illusion to unlock Master Illusion spells. Master spells cannot be purchased initially.

Spell Name Description Base Magicka Cost

Call to Arms
Targets have improved combat skills, Health, and Stamina for 10 minutes. 655

Harmony
Creatures and people up to level 25 nearby won't fight for 60 seconds. 1052

Hysteria
Creatures and people up to level 25 flee from combat for 60 seconds. 866

Mayhem
Creatures and people up to level 25 will attack anyone nearby for 60 seconds. 990

 




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